Alex Nischwitz

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Software Engineer

Welcome to my website!

This is a portfolio of the various projects I've worked on since 2019.

Click on a project's button to see details and photos.

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Pascal Game Engine

Game Engine developed in C++ and OpenGL

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Yogi Archiver

Model and Animation Converter and Archiver developed using C++ and the FBX sdk

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DirectX 12 Research

Pascal Game Engine ported to DirectX 12

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PDP-11

Projects and learnings about PDP-11 and PiDP-11 development

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Hogwarts Legacy [Nintendo Switch, PS4, Xbox One]

I was a programmer and technical producer for Shiver Entertainment on this title.

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Mortal Kombat 1 [Nintendo Switch]

I was a programmer, build engineer, and part time technical producer for Shiver Entertainment on this title.

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Fortnite [Nintendo Switch]

I was a technical producer for Shiver Entertainment on this title.

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Djinni & Thaco: Trial by Spire [VR]

I was a gameplay and systems programmer on this virtual reality tower defense game made in Unreal Engine 4 that launched on Steam, Oculus, and Viveport.

About Me

Want to know more? Click the link for a copy of my resume.

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